Analyse a security of the video-game industry related to government

This assessment is talking about the video game that related to Australian government specially in security sector by using 5 tools of strategic.

Environmental Ecology tools are (ESTEMPLE, POWER/ INTEREST MATRIX, DIAMOND OF INTERNATIONAL COMPETITIVENESS, FIVE FORCES OF INDUSTRY, INDUSTRY LIFE CYCLE)  

An Example of software that has been developed by video game developers ( Educational, Simulation, console, mobile, hand held, PC, Virtual reality, Augmented Reality)  talk about these in term of security which related to Australian government. 

the assignment is divided into 3

1.  part 1: Is worth 40% of the total mark and between 800 to 1000 words.  you need to demonstrate an appropriate application of each one of the 5 strategic tools to identify data that is exceptionallyrelevant to the given industry and well reported (an excellent level of awareness of key theoriesfor each tool that drive them)

2.  part 2: is worth 30% of the total mark and between 400 to 500 words. in this section you need to demonstrate an excellent connection between the data collected via the application of the five strategic tools and the Environmental Ecology. High level of evaluation of the most relevant data from the video game industry should be translated into specific information about the security sector of the video-game industry related to government sector in Australia.

part 3:worth 30% of the total mark and between 400 to 500 words. In this section you need to critically evaluate the current status of the given industry by relying on the information generated in the Environmental Ecosystem Framework (from Part 2).

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